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![]() This is this very first map that I released. It's a simple conversion of the last level you face in Quake2. Because it was my first map there are a lot of bugs and I may consider reworking this map. ![]() This map was my first big project and I thought it came out better than I thought it would. I also got some positive feedback from it, which I always enjoy. ![]() This was my second big project. I tried to use a different technique from Brutal District to build this map but I felt it didn't come out the way it was suppose to, and so me and this map don't really get along. ![]() Straight after I released Neglected Province I began work on this work on this map, which in my opinion I think this is my best to date. It only took 2 days to complete. ![]() My main inspiration was the thought of what themes was a rarity. I came up with a construction yard and so I started work on this simple little map. ![]() I've attempted Bagman maps before, but never manage to complete them or make them work, so this is my first Bagman map. It has a good layout and it's fast paced with lots of weapons, ammo and armour that area equal for both teams. ![]() This map was originally going to be for deathmatch, but it turn out to fit more as a bagman map. I may create a dm version of this map. It has good routes from the team bases to the cashpit and from one team base to the other. ![]() This map is set in Egypt and uses the majority of textures from Whoops's Team Osiris. It is small and has a simle layout and should hold many good fights. ![]() |
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